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LAMAR SPORTS ASSOCIATION Shortcuts:
TOURNAMENT RULES AND REGULATIONS
REVISED 2/17/2010
1.
All age
groups must not be older than their division age by April 30, 2010
(going by Little League ages.)
2.
The 13 and
14-year-old divisions will play by National Federation High School
Rules. Teams may bat the roster or may use a DH and/or an EH.
If you do not bat the roster, High School re-entry rules are in effect.
3.
Little
League All-Star rules are in effect for 9, 10, 11 and 12 year old
age groups.
4.
Birth
certificates MUST be available upon request. Copies accepted.
5.
All ages
can play with the following additions:
i.
Continuous
batting order may be used; you may have free substitution of players in
the initial line-up. Late arrivals must assume the last position
in the batting order provided no one has batted twice. No late
arrivals may be added to the line-up after the leadoff batter has batted
twice.
ii.
If you
choose not to use continuous batting, then all-star rules (same as high
school) will apply as far as starter re-entry rule is concerned.
Once a player enters the game, the substitute and the affected starter
must meet all requirements for substitution and play.
6.
Courtesy
runner may be a substitute no longer eligible to play, or a starter that
is not in the line-up at that time. If you are batting continuous
or have only nine players, the last out is the courtesy runner.
7.
Player may
play on two teams provided the two teams are not in the same age bracket
and the player is on both official rosters.
A player can only pitch for one team/age division. 1. All
divisions will have a 20 after 2 innings, 15 run rule after 3 innings, a
10 run rule after 4 innings, and an 8 run rule after 5 innings.
Note: Run rule is in effect even though “runs allowed” and “runs
scored” are used in Tie Breakers. 1. Pitchers
in the 9, 10, 11 and 12 year old divisions may pitch a total of 24 outs
for the tournament, with no more than 18 outs in a single day or game.
If you pitch 18 outs in a single day or game, you must have one calendar
days rest before you can pitch your remaining outs. 2. Pitchers
in the 13 & 14-year-old divisions may pitch a total of 27 outs for the
tournament, with no more than 21 outs in a single day or game. If
you pitch 21 outs in a single day or game, you must have one calendar
days rest before you can pitch your remaining outs. 3. A
violation of the pitching rules will result in a forfeited game. 4. The
numbers of outs are outs that are charged against the pitcher only.
If a pitcher is at the next to the last out allowed to him and a double
or triple play is made (continuation) only the first out will be charged
to him and he will have completed his allowed outs. The pitcher
must leave the mound after the play is completed. The pitcher will
not be penalized for his team making an extra out on the double or
triple play. 5. A pitcher
may only pitch for one team (one age division) in the tournament. 6. If a
batter is to be intentionally walked, the pitcher must throw four balls. 7.
A pitcher who delivers one or more pitches in a game cannot play
the position of catcher for the remainder of that game. 1.
All Divisions 12 and under: no new inning will start
after 1 hour and 40 minutes. 13 & 14: 1 hour
50 minutes. 2.
7, 8, 9, 10, 11 and 12 year old divisions are limited to 6
innings. 13 & 14 year old divisions are limited to 7 innings. 3.
The Final Championship Game will have no time limit. Run
rule is in effect. 1.
Games resulting in a tie at the end of 6 innings (7 innings for
13 & 14 year olds) or any inning thereafter can ONLY play additional
innings if: a.
Time remains on the original game clock (see Game Time Limits Rule #1),
or b.
The game is a semi-final game.
Forfeits
1.
Forfeit in a 6-inning game
will be 6-0. 7-inning 7-0.
2.
Any
team who forfeits a game will not advance to the elimination bracket.
Exception: Bracket set up where 2 games are played
and all teams are seeded for a single-elimination round. 1. Head to
Head. (Note: If more than two teams are tied, head to head
is thrown out.) 2. Runs
Allowed 3. Runs
Scored 4. Coin Flip
1.
Highest seeded team will be the home team. If opponents
were the same seed in their respective pools, tiebreakers 2-4 apply. 1. Runners
will be called out if the runner does not attempt to avoid contact.
This is an umpire judgment call. (7.08-a3) 2.
Position players cannot block the bag without the ball
(including home plate.) This is a judgment call by the umpire
and his decision is final. 3.
Open Bases Only: On a squeeze play when a batter squares to
bunt he must bunt or take the pitch. Any batter who fakes a bunt
and then swings at the pitch will be called out and all runners returned
to their bases. If there is a second offense the third
base coach will be ejected from the game. 4. Closed
Bases Only: when a batter squares to bunt he must bunt or take the
pitch. Any batter who fakes a bunt and then swings at the pitch
will be called out and all runners returned to their bases. If
there is a second offense the third base coach will be ejected from the
game. 5. Batters
may be removed from a game for throwing a bat in an unsafe manner; it is
the umpire’s discretion. No out will result from the player’s
removal. If affected team is batting continuous line-up, the
removed player’s position will be passed over with no out charged.
7
& 8-Year Olds
1.
Maximum
runs allowed will be (5) in innings 1-4 with no continuation after the 5th
run is scored, unlimited after 4th inning. No stacking
will be allowed. If the umpire observes stacking, manager will be
warned. A second offense will result in an automatic out.
2.
Pitchers
must remain behind the pitching rubber until the ball crosses home
plate. PENALTY: if the pitcher leaves the pitcher’s mound
area before the ball crosses home plate and then fields the ball in an
attempt for an out at any forced base (usually first) which results in
an out, the batter/runner will return to the batter’s box for another
attempt at bat. If the pitcher overthrows the attempted force out
and the batter/runner reaches base safely, then the play will stand and
play will continue without interruption.
3.
Batted
balls hitting the pitching machine will be declared a dead ball and
ruled as a single. Base runners will advance only one base.
(The electrical cord is considered part of the machine.)
4.
Batted
balls striking the pitching machine operator will be considered a live
ball.
5.
Balls and
strikes will be called; however, no walks will be granted and strikeouts
(3 strikes) will be called. If a batter receives four (4) balls
the count will revert to 0-0 and the batter will start over. If
the ball is in play on the fourth ball and the base runner may steal at
their own risk. Once the ball is returned to the pitcher, the
machine (except for speed setting) may be adjusted immediately after any
four-ball count. This is the only time the machine may be
adjusted.
6.
Pitching
machines will be set at approximately 38 mph for 7 year olds and 42 mph
for 8 year olds. Machines will be set with back leg
against the front of the pitching rubber.
7.
Stealing
is permitted when the ball reaches the batter, runners can also steal on
throws to the pitcher.
8.
Teams will
bat their entire roster with free defensive substitutions.
9.
7
Year Olds may use 10 defensive players, 4 in the outfield. 8
Year Olds may not use more than 9 defensive players, 3 in the outfield.
.Outfielders must play at least 30 feet behind the baseline.
10.
Play will
continue until the lead runner is stopped and/or the umpire has called
for time. Throwing the ball to the pitching mound or a player
calling timeout does not stop play.
11.
The
infield fly rule will not be in effect.
12.
Regular
little league baseballs will be utilized.
13.
An adult
representative from the batting team will feed the pitching machine.
However, no coaching will be allowed from the feeder. PENALTY:
1st offense warning, 2nd offense the feeder is
ejected and the coached player is called out.
14.
Umpires
(2) will officiate the game from “standard” Little League positions.
Home plate umpire may choose to stand to the side/behind the catcher.
15.
Bunting is
allowed in machine pitch divisions. In case of a no-show or
cancellation of the tournament, the refunds will be: 0 games played = Total
Refund, 1 game played = $180.00, 2 games played = $90.00, 3 games played
= No Refund. Be sure to prepare
and inform your team to be able and ready to play both the original
scheduled tournament date and the original scheduled rain date, if
necessary. We will not refund any money to any team who cannot
play on the original scheduled rain date. If you pull out of
the tournament without a replacement team to take your place less than
(14) fourteen days before the scheduled start of the tournament, you
will not receive a refund.
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